Posted On: Wed 03 July 2013
We are having a short work week this time because of the national holiday of July 4th. We have a full FOSSbox of mentors, including some from Red Hat and a Mozilla rep. Its quite the place to be hacking atm. On Monday, I was still hacking on the Sash activity. This activity is going to be what the students use to view their badges that they earn. If anyone wants to contribute to this project, it's GitHub repo is located Here. I've gotten Sash to the point where ...
Posted On: Tue 02 July 2013
Posted On: Mon 01 July 2013
Posted On: Mon 01 July 2013
This week I had a couple of big success. First, I solved my (most) of my problems with avatar file generating. I also created a handful of templates that I think should fit a variety of projects. Finally, I introduced an old project that I had been working on with Python Turtle and will hopefully get some help working on it. My two main problems with the avatar generating were Unicode characters in usernames and difficulty handling all of the command line options we were having in log_generator ...
Posted On: Sun 30 June 2013
Posted On: Sun 30 June 2013
Monday: Finishing up Menu Screens -Finished navigation and functionality of the main menu screen -Finished navigation and functionality of the difficulty screen and its effects with elements within the game -Finished navigation and functionality of the tutorial screen, still needs info text Tuesday: New Menu UI Live -Finished adding info text to each screen in the tutorial -Implemented a basic challenge mode with an end condition. The end condition is completing one summer whi ...
Posted On: Sun 30 June 2013
Posted On: Sun 30 June 2013
While waiting for some images to start loading in different item sets, like hamburger and ice cream stand, I have decided to beginning implementing reputation and locations. Reputation helps influence the amount of cups of lemonade that you can sell during a day. The algorithm before said that if it was a cloudy day, you would sell 60% of the max amount of cups you can sell and if it was a hot day you would sell out. This has to do with balancing the game because this allowed players to rack up ...
Posted On: Sun 30 June 2013