Posts – Page 37

DaveSilver

Things could not be better...

So I am finally finished with my Sprite Sheet testing environment and it works great. Basically what I have done, is make a test program that runs the same basic test we have been doing in all the other situations on multiple different types of sprite sheets. By doing this test we have the ability to see what style of sprite sheet will give us the best frame rate in our animation system. So ideally next week when we are planning our animation system we will not only know the best image formats t ...

jtmengel

Week 4

This week has been a little bit crazy; between my hours trying to get an example of DirtySprite and Sprite objects running with print outs to the terminal, I've been helping out a friend with programming a plugin to parse .pdb (Protein Database) files and process the information through some calculations specified by some unfortunately complicated-looking statistical equations. In what spare time I have, I've been drawing from an excellent workshop book on anatomy and stance. The biggest obstac ...

Qalthos

Diving Deep

Yesterday had been spent working on a proper dev branch to CIVX. Today we gave it a home. Today started off trying to get the current dev CIVX running on our server. Now, I had some experience setting up a CIVX instance from getting one running on my box, but my box is mine and I know what's on it. This server is not, so we had a few troubles along the way. Once again the instructions proved insufficient (though not actually bad per se). The server was running Python 2.4 by default, and one of ...

kayeight

another step closer!

The person dashboard is finally starting to come together, and hopefully will be up on the CIVX website very soon. Yesterday I started modifying it to be able to take the name of a senator from a jQuery selector, before generating its tabs. I ran into a bit of a roadblock then, trying to figure out how to pass information around between the different components of the widget. I'm currently trying to solve an error when embedding python in a Genshi template - should get that ironed out today with ...

DaveSilver

More work to be done...

So yesterday was hands down the most productive day I have had all summer. I got a large portion of my test environment for the sprite sheets done and I learned a whole bunch of stuff that pertains to how JT and I will do our final animation system. On top of this we had our first real discussion with JLew about how the final animation system will work. The conversation was mostly productive but at the beginning we were definitely just talking at each other because neither of us really knew wha ...

DaveSilver

Things have only just begun...

So my blog post is a little late today but better late than never right? Anyway so I have been working on my test environment for the different Sprite Sheet styles and I just got it displaying one of the types perfectly. So now I am just working towards getting the implementation of the other types. Once they are all implemented I will begin doing tests on them to make sure they work as intended. Once they all work, I will setup the main test so that (hopefully) tomorrow I can start actual bench ...

Qalthos

CIVX Stuff

So I've been spending some time finally getting some time to familiarize myself with CIVX and all the parts that make up the system. I'm almost comfortable with how the whole thing works together, though I'm not entirely clear on how some things work to finally get to the screen. Still, I got things running, both the current CIVX build and Kayeight's widget, though getting the two together is harder than it seems like it should be. On the other hand, I tweaked the GettingStarted page of the CIV ...

Blitzkev

Week 4 Day 1: Monday, June 28th

This week will be completely dedicated to further porting MAFH over to the new game engine. I spent today further fleshing out the magicmenu and also finding issues with code written previously. I foresee a lot of debugging going forward. ...

jtmengel

Beginning of Week 4

So last week the FOSS-Box manned a booth at the RIT Symposium of Deaf Education and Technology; we met a good number of people and showed off the XO's as well as the software we're developing for the platforms. Most of the questions and interest was directed at the XO's themselves, but such is life. Last week was more or less lost to the sake of programming though, and the work that I managed to sneak in between questions was largely focused on getting the master test program on its feet. Thursd ...

DaveSilver

A new week has begun...

So this week my plan is to finish up the test program for sprite sheets and to begin running the actual tests. I have not actually run any tests yet but by the end of the day I should have run a preliminary test just to make sure everything I have done so far works. Once I am confident I am on the right track things will get much easier. JT is in a similar situation with his test program and our goal is to be able to start developing our final animation system b y the middle of next week at the ...