Posts by 'thengrad' – Page 4

thengrad

Week 4: Weekly Wrap-up

It is now the end of the fourth week of this summer research program. This was a week full of interesting events. This was the first week with the full summer crew present all week. There was a power outage on Monday that made only some of us loose power, disrupting work for a few hours. Then on Wednesday, the boat went down causing trouble with the meeting logs and many of us from writing the blog posts on time. As for what I did this week, I found that because there was a lot of overlap on th ...

thengrad

Day 19

There were several times today were I forgot to look at the IRC because I was far to busy digging through the code to see how I could improve the event generation system. I really like how it turned out so far. The changes that I made today was that I finished up having the events be chosen at random but with weights factored in. Then I set up a way for some effects from events scale and some not based on if the change is positive for a flat amount or negative for a scaled amount. ...

thengrad

Day 18

Today was a good day. I tried joining in on the order of wings with everyone and determined that I do not like it and won't be joining any future orders. I also redesigned how the game Lemonade Stand selects the random events in an attempt to make it be able to change the frequencies of events based on difficulty. However this has no made the Impossible difficulty a little to hard so I need to re-balance the events. With my new design we also need a few more events to really spice up the game. S ...

thengrad

Day 17

The Boat sank. With that and the power outage this week so far has been an interesting group of mechanical failures. I'm so glad that it isn't my machine this time. Today was a productive day for me. I spent the day working through the random event code in Lemonade Stand. I've managed to add in a few more negative events by going into the constants file and adding some more dictionaries to the list. I then made the negative events decrements a percentage of the items instead of a flat amount. R ...

thengrad

Day 16

After looking up the syntax of dictionaries in python I've come to a better understanding of Lemonade Stand's code. I gave up trying to work on the ticket I was assigned because there was just to much overlap that I was very unproductive. So I've switched my focus for now to work more on the random events that happen to the player and balancing some of them to help try and slow down the rate the player earns money. Today was the RocPy meet up. Most of us here for the summer went. We heard a tal ...

thengrad

Day 15

Today was a mess of a day. Halfway through the day the power went out and it didn't come back until about two hours later. This combined with the amount of hours we worked meant that this wasn't the most productive day ever. What I did work on was trying to clean up some of my past blogs to make the seem more official. I also looked through the code getting a better feel of how everything fits together and trying to clean up some of the user interface in spots. ...

thengrad

Week 3: Weekly Wrap-up

It is now the end of the third week of this summer research program. Team Lemonade Stand is now ready to start working on our different assignments in parallel. This week we had finished deciding on what our different tickets are going to be and what the milestones for them are going to be. We then split up the tickets for the first milestone between each of us. The ticket I got for this milestone happens to overlap with DAWacker’s milestone and the work he had been doing for the last few weeks. ...

thengrad

Day 14

Today was WFHF. I spent the full work hours on irc. I worked on my ticket that I was assigned, looking through the code to see any place that I could improve the logs that hadn't already been taken care of by DAWacker. I also helped work on the submission video for SkyTime. ...

thengrad

Day 13

Team Lemonade Stand has begun to work in parallel and have each been given a ticket to work on. My ticket was to clean up the logs so it wouldn't seem to overwhelming. My ticket overlaps with DAWacker's ticket, and since he knew the code better since he had been working on it for the past few weeks I was helping make suggestions and tips on what he was working while I was trying to get a handle on the code myself. ...

thengrad

Day 12

Today Casey, one of the people working here for the summer as part of the Google Summer of Code, brought in an Ouya. We took this opportunity to try it and some of the games for it out. We played: * Monocle Man, a puzzle game * Garnatron , a vertical space shooter * God of Blades, a side scrolling sword fighting game * [Polarity ...